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Drugs, Destabilisation and UN policy in Guinea-Bissau: The role of Investigative Journalism. OxPeace 2011

Description

Daniel Ruiz, PhD Candidate, Instituto Gutierrez Mellado, Madrid, gives the first talk in session three in the 2011 OxPeace Conference. Wales; http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

Subjects

media | peace | journalism | Africa | GUINEA-BISSAU | politics | Investigative Journalism | conflict | United Nations | media | peace | journalism | Africa | GUINEA-BISSAU | politics | Investigative Journalism | conflict | United Nations | 2011-05-07

License

http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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6.831 User Interface Design and Implementation (MIT) 6.831 User Interface Design and Implementation (MIT)

Description

6.831 introduces the principles of user interface development, focusing on three key areas: Design: How to design good user interfaces, starting with human capabilities (including the human information processor model, perception, motor skills, color, attention, and errors) and using those capabilities to drive design techniques: task analysis, user-centered design, iterative design, usability guidelines, interaction styles, and graphic design principles. Implementation: Techniques for building user interfaces, including low-fidelity prototypes, Wizard of Oz, and other prototyping tools; input models, output models, model-view-controller, layout, constraints, and toolkits. Evaluation: Techniques for evaluating and measuring interface usability, including heuristic evaluation, predicti 6.831 introduces the principles of user interface development, focusing on three key areas: Design: How to design good user interfaces, starting with human capabilities (including the human information processor model, perception, motor skills, color, attention, and errors) and using those capabilities to drive design techniques: task analysis, user-centered design, iterative design, usability guidelines, interaction styles, and graphic design principles. Implementation: Techniques for building user interfaces, including low-fidelity prototypes, Wizard of Oz, and other prototyping tools; input models, output models, model-view-controller, layout, constraints, and toolkits. Evaluation: Techniques for evaluating and measuring interface usability, including heuristic evaluation, predicti

Subjects

human-computer interfaces | human-computer interfaces | human capabilities | human capabilities | human information processor | human information processor | perception | perception | Fitts's Law | Fitts's Law | color | color | hearing | hearing | task analysis | task analysis | user-centered design | user-centered design | iterative design | iterative design | low-fidelity prototyping | low-fidelity prototyping | heuristic evaluation | heuristic evaluation | keystroke-level models | keystroke-level models | formative evaluation | formative evaluation | input models | input models | output models | output models | model-view-controller | model-view-controller | toolkits | toolkits | programming project | programming project | GUI | GUI | Java | Java

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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6.831 User Interface Design and Implementation (MIT)

Description

6.831 introduces the principles of user interface development, focusing on three key areas: Design: How to design good user interfaces, starting with human capabilities (including the human information processor model, perception, motor skills, color, attention, and errors) and using those capabilities to drive design techniques: task analysis, user-centered design, iterative design, usability guidelines, interaction styles, and graphic design principles. Implementation: Techniques for building user interfaces, including low-fidelity prototypes, Wizard of Oz, and other prototyping tools; input models, output models, model-view-controller, layout, constraints, and toolkits. Evaluation: Techniques for evaluating and measuring interface usability, including heuristic evaluation, predicti

Subjects

human-computer interfaces | human capabilities | human information processor | perception | Fitts's Law | color | hearing | task analysis | user-centered design | iterative design | low-fidelity prototyping | heuristic evaluation | keystroke-level models | formative evaluation | input models | output models | model-view-controller | toolkits | programming project | GUI | Java

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see https://ocw.mit.edu/terms/index.htm

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6.005 Software Construction (MIT)

Description

6.005 Software Construction introduces fundamental principles and techniques of software development, i.e., how to write software that is safe from bugs, easy to understand, and ready for change. The course includes problem sets and a final project. Important topics include specifications and invariants; testing; abstract data types; design patterns for object-oriented programming; concurrent programming and concurrency; and functional programming. The 6.005 website homepage from Spring 2016, along with all course materials, is available to OpenCourseWare users.

Subjects

Software Construction | Software Engineering | Static Checking | Basic Java | Testing | Code Review | Version Control | Specifications | Debugging | Mutability | Immutability | Recursion | Abstract Data Types | ADTs | Interfaces | Data Types | Regular Expressions and Grammars | Parser | Generator | Concurrency | Thread Safety | Networking | Queues | Locks | Synchronization | GUI | Graphical User Interfaces | Map filter reduce | Team version control

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see https://ocw.mit.edu/terms/index.htm

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F1GP 10 Introduction to IT systems

Description

This Unit is designed to enable users to set-up and use the features of modern computer systems in day to day use. The student will be introduced to computers and the components that make up modern computer hardware.

Subjects

TranSETT | F1GP10 | PC Passport | computer hardware | peripherals | health and safety | computer systems | Graphical User Interface | GUI | CA : Computer Technology | SCQF Level 4

License

Attribution-NonCommercial-ShareAlike 3.0 Unported Attribution-NonCommercial-ShareAlike 3.0 Unported http://creativecommons.org/licenses/by-nc-sa/3.0/ http://creativecommons.org/licenses/by-nc-sa/3.0/ Scotland's Colleges / SQA Scotland's Colleges / SQA

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ÓN GRÁFICA DE VIDEO/AUDIO (2009)

Description

Desarrollo de proyectos interactivos donde volcar los conocimientos adquiridos en el Master

Subjects

Z-POSGRADO | GUI | Pure data | Tracking video | interactivos

License

http://creativecommons.org/licenses/by-nc-nd/2.5/es/

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