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Readme file for Introduction to OO Programming in Java

Description

This readme file contains details of links to all the Introduction to OO Programming in Java module's material held on Jorum and information about the module as well.

Subjects

ukoer | programming task guide | programming lecture | programming reading material | software design reading material | classes guide | libraries lecture | classes reading material | classes visual aid | software objects guide | graphics reading material | attributes reading material | attributes visual guide | naming conventions reading material | code reading material | java keywords reading material | variables visual guide | arithmetic reading material | java assignment | making decisions task guide | making decisions lecture | making decisions reading material | boolean expressions visual guide | repetition reading material | while loops visual guide | methods reading material | methods practical | access modifiers reading material | objects reading material | classes assignment | classes practical | child classes task guide | inheritance task guide | extending classes lecture | inheritance reading material | inheritance visual guide | inheritance practical | graphics task guide | awt reading material | graphics visual aid | awt class library reading material | event-driven programming reading material | scrollbars reading material | reflective practice visual guide | mobile phone task guide | mobile phone lecture | fixed repitition reading material | fixed repitition visual guide | mobile phone library reading material | mobile phone reading material | arrays task guide | arrays lecture | arrays reading material | arrays visual guide | creating software objects reading material | software objects visual guide | java practical | generic array list task guide | overriding methods reading material | menu and switch task guide | multi-way decisions reading material | multi-way decisions visual guide | searching task guide | searching lecture | searching reading material | software quality task guide | software quality lecture | software quality reading material | programming assignment | applet reading material | classes visual guide | object-oriented programming | object-oriented | programming | java | problem solving | java program | software design | programming languages | computers | class task guide | class reading material | class assignment | class practical | java classes | variables | attributes | arithmetic | java class | classes and arithmetic | classes | class | decisions | boolean expression | boolean expressions | repetition | methods | aggregate classes | access modifier | access modifiers | child classes | inheritance | child class | graphics | awt class library | fixed repetition | for loop | for loops | array | arrays | iteration | software object | definite iteration | generic lists | generic array list | cast | casting | overriding method | overriding methods | generic list | menu-driven program | menu-driven programs | multi-way decisions | menu and switch | search | searching | software quality | testing | software quality and testing | assessment | computers task guide | programming languages task guide | software design task guide | java program task guide | problem-solving task guide | problem solving task guide | object-oriented programming task guide | java task guide | object-oriented task guide | object oriented task guide | computers lecture | programming languages lecture | software design lecture | java program lecture | problem solving lecture | object-oriented programming lecture | java lecture | object oriented programming lecture | object-oriented lecture | computers reading material | programming languages reading material | java program reading material | problem solving reading material | object-oriented programming reading material | java reading material | object-oriented reading material | object oriented reading material | java classes task guide | variables task guide | attributes task guide | arithmetic task guide | java class task guide | classes and arithmetic task guide | classes task guide | java classes lecture | variables lecture | attributes lecture | arithmetic lecture | java class lecture | classes and arithmetic lecture | classes lecture | class lecture | java classes reading material | variables reading material | java class reading material | classes and arithmetic reading material | java classes visual aid | variables visual aid | attributes visual aid | arithmetic visual aid | java class visual aid | classes and arithmetic visual aid | class visual aid | java visual aid | object-oriented programming visual aid | programming visual aid | object-oriented visual aid | decisions task guide | boolean expression task guide | boolean expressions task guide | repetition task guide | methods task guide | decisions lecture | boolean expression lecture | boolean expressions lecture | repetition lecture | methods lecture | decisions reading material | boolean expression reading material | boolean expressions reading material | decisions visual aid | boolean expression visual aid | boolean expressions visual aid | repetition visual aid | methods visual aid | decisions practical | boolean expression practical | boolean expressions practical | repetition practical | programming practical | object oriented programming practical | object-oriented programming practical | object-oriented practical | object oriented practical | aggregate classes task guide | access modifier task guide | access modifiers task guide | aggregate classes lecture | access modifier lecture | access modifiers lecture | aggregate classes reading material | access modifier reading material | aggregate classes assignment | java classes assignment | access modifier assignment | access modifiers assignment | object oriented programming assignment | object-oriented programming assignment | object-oriented assignment | object oriented assignment | child class task guide | child classes lecture | inheritance lecture | child class lecture | child classes reading material | child class reading material | child classes visual aid | inheritance visual aid | child class visual aid | awt class library task guide | graphics lecture | awt class library lecture | awt class library visual aid | graphics assignment | awt class library assignment | fixed repetition task guide | fixed repetition lecture | fixed repetition visual aid | fixed repetition reading material | for loop task guide | for loops task guide | array task guide | iteration task guide | software object task guide | definite iteration task guide | for loop lecture | for loops lecture | array lecture | iteration lecture | software object lecture | definite iteration lecture | for loop reading material | for loops reading material | array reading material | iteration reading material | software object reading material | definite iteration reading material | for loop visual aid | for loops visual aid | array visual aid | arrays visual aid | iteration visual aid | software object visual aid | definite iteration visual aid | generic lists task guide | cast task guide | casting task guide | overriding method task guide | overriding methods task guide | generic list task guide | generic lists lecture | generic array list lecture | cast lecture | casting lecture | overriding method lecture | overriding methods lecture | generic list lecture | generic lists reading material | generic array list reading material | cast reading material | casting reading material | overriding method reading material | generic list reading material | menu-driven program task guide | menu-driven programs task guide | multi-way decisions task guide | menu-driven program lecture | menu-driven programs lecture | multi-way decisions lecture | menu and switch lecture | menu-driven program reading material | menu-driven programs reading material | menu and switch reading material | menu-driven program visual aid | menu-driven programs visual aid | multi-way decisions visual aid | menu and switch visual aid | search task guide | search lecture | search reading material | testing task guide | software quality and testing task guide | testing lecture | software quality and testing lecture | testing reading material | software quality and testing reading material | assessment reading material | assessment assignment | fixed repetition practical | jcreator guide | g622 | oo | oop | oo programming | awt | oo programming task guide | oop task guide | oo task guide | g622 task guide | oo programming lecture | oop lecture | oo lecture | g622 lecture | oo programming reading material | oop reading material | oo reading material | g622 reading material | g622 visual aid | oop visual aid | oo visual aid | oo programming visual aid | g622 practical | oo practical | oo programming practical | oop practical | g622 assignment | oo assignment | oop assignment | oo programming assignment | awt task guide | awt lecture | awt visual aid | awt assignment | Computer science | I100

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Introduction to OO Programming in Java - Making Decisions

Description

This visual aid forms part of the "Making Decisions" topic in the Introduction to OO Programming in Java module.

Subjects

ukoer | boolean expressions visual guide | decisions | boolean expression | boolean expressions | repetition | methods | programming | java | object-oriented programming | object-oriented | decisions visual aid | boolean expression visual aid | boolean expressions visual aid | repetition visual aid | methods visual aid | programming visual aid | java visual aid | object-oriented programming visual aid | object-oriented visual aid | g622 | oo | oo programming | oop | g622 visual aid | oo visual aid | oo programming visual aid | oop visual aid | Computer science | I100

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Introduction to OO Programming in Java - Making Decisions

Description

This task guide forms part of the "Making Decisions" topic in the Introduction to OO Programming in Java module.

Subjects

ukoer | making decisions task guide | decisions | boolean expression | boolean expressions | repetition | methods | programming | java | object-oriented programming | object-oriented | decisions task guide | boolean expression task guide | boolean expressions task guide | repetition task guide | methods task guide | programming task guide | java task guide | object-oriented programming task guide | object-oriented task guide | object oriented task guide | g622 | oo | oo programming | oop | g622 task guide | oo task guide | oo programming task guide | oop task guide | Computer science | I100

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Introduction to OO Programming in Java - Making Decisions

Description

This lecture forms part of the "Making Decisions" topic in the Introduction to OO Programming in Java module.

Subjects

ukoer | making decisions lecture | decisions | boolean expression | boolean expressions | repetition | methods | programming | java | object-oriented programming | object-oriented | decisions lecture | boolean expression lecture | boolean expressions lecture | repetition lecture | methods lecture | programming lecture | java lecture | object oriented programming lecture | object-oriented programming lecture | object-oriented lecture | g622 | oo | oo programming | oop | g622 lecture | oo lecture | oo programming lecture | oop lecture | Computer science | I100

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Introduction to OO Programming in Java - Making Decisions

Description

This reading material forms part of the "Making Decisions" topic in the Introduction to OO Programming in Java module.

Subjects

ukoer | making decisions reading material | decisions | boolean expression | boolean expressions | repetition | methods | programming | java | object-oriented programming | object-oriented | decisions reading material | boolean expression reading material | boolean expressions reading material | repetition reading material | methods reading material | programming reading material | java reading material | object-oriented programming reading material | object-oriented reading material | object oriented reading material | g622 | oo | oo programming | oop | g622 reading material | oo reading material | oo programming reading material | oop reading material | Computer science | I100

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Introduction to OO Programming in Java - Making Decisions

Description

This reading material forms part of the "Making Decisions" topic in the Introduction to OO Programming in Java module.

Subjects

ukoer | decisions | boolean expression | boolean expressions | repetition | methods | programming | java | object-oriented programming | object-oriented | decisions reading material | boolean expression reading material | boolean expressions reading material | repetition reading material | methods reading material | programming reading material | java reading material | object-oriented programming reading material | object-oriented reading material | object oriented reading material | g622 | oo | oo programming | oop | g622 reading material | oo reading material | oo programming reading material | oop reading material | Computer science | I100

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Introduction to OO Programming in Java - Making Decisions

Description

This reading material forms part of the "Making Decisions" topic in the Introduction to OO Programming in Java module.

Subjects

ukoer | repetition reading material | decisions | boolean expression | boolean expressions | repetition | methods | programming | java | object-oriented programming | object-oriented | decisions reading material | boolean expression reading material | boolean expressions reading material | methods reading material | programming reading material | java reading material | object-oriented programming reading material | object-oriented reading material | object oriented reading material | g622 | oo | oo programming | oop | g622 reading material | oo reading material | oo programming reading material | oop reading material | Computer science | I100

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Introduction to OO Programming in Java - Making Decisions

Description

This visual aid forms part of the "Making Decisions" topic in the Introduction to OO Programming in Java module.

Subjects

ukoer | while loops visual guide | decisions | boolean expression | boolean expressions | repetition | methods | programming | java | object-oriented programming | object-oriented | decisions visual aid | boolean expression visual aid | boolean expressions visual aid | repetition visual aid | methods visual aid | programming visual aid | java visual aid | object-oriented programming visual aid | object-oriented visual aid | g622 | oo | oo programming | oop | g622 visual aid | oo visual aid | oo programming visual aid | oop visual aid | Computer science | I100

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Introduction to OO Programming in Java - Making Decisions

Description

This reading material forms part of the "Making Decisions" topic in the Introduction to OO Programming in Java module.

Subjects

ukoer | methods reading material | decisions | boolean expression | boolean expressions | repetition | methods | programming | java | object-oriented programming | object-oriented | decisions reading material | boolean expression reading material | boolean expressions reading material | repetition reading material | programming reading material | java reading material | object-oriented programming reading material | object-oriented reading material | object oriented reading material | g622 | oo | oo programming | oop | g622 reading material | oo reading material | oo programming reading material | oop reading material | Computer science | I100

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Introduction to OO Programming in Java - Making Decisions

Description

This practical forms part of the "Making Decisions" topic in the Introduction to OO Programming in Java module.

Subjects

ukoer | methods practical | decisions | boolean expression | boolean expressions | repetition | methods | programming | java | object-oriented programming | object-oriented | decisions practical | boolean expression practical | boolean expressions practical | repetition practical | programming practical | java practical | object oriented programming practical | object-oriented programming practical | object-oriented practical | object oriented practical | g622 | oo | oo programming | oop | g622 practical | oo practical | oo programming practical | oop practical | Computer science | I100

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Logic equation simplification : digital logic and software applications : presentation transcript

Description

This open educational resource was released through the Higher Education Academy Engineering Subject Centre Open Engineering Resources Pilot project. The project was funded by HEFCE and the JISC/HE Academy UKOER programme.

Subjects

process steps | logic | newportunioer | karnaugh | equation | foundation degree | engineering | 2009 | logic equation simplification | hn | newport | electrical | university of wales | boolean expression | and gate | or gate | simplification | ukoer | boolean | karnaugh maps | electronics | engsc | four judges | oer | beng | algebra | digital logic | boolean algebra | engscoer | function of f | Engineering | H000

License

Attribution 2.0 UK: England & Wales Attribution 2.0 UK: England & Wales http://creativecommons.org/licenses/by/2.0/uk/ http://creativecommons.org/licenses/by/2.0/uk/

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Sequential logic : digital logic and software applications : presentation transcript

Description

This open educational resource was released through the Higher Education Academy Engineering Subject Centre Open Engineering Resources Pilot project. The project was funded by HEFCE and the JISC/HE Academy UKOER programme.

Subjects

flip-flop | master slave bistable | engsc | boolean | t-type bistable | engineering | oer | beng | algebra | master slave | sequential | nand gate | sequential logic | rs bistable | ukoer | engscoer | foundation degree | newportunioer | 2009 | electronics | bistable | toggle | hn | t-type | circuits | electrical | newport | boolean expression | digital logic | logic | university of wales | Engineering | H000

License

Attribution 2.0 UK: England & Wales Attribution 2.0 UK: England & Wales http://creativecommons.org/licenses/by/2.0/uk/ http://creativecommons.org/licenses/by/2.0/uk/

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6.896 Theory of Parallel Hardware (SMA 5511) (MIT) 6.896 Theory of Parallel Hardware (SMA 5511) (MIT)

Description

6.896 covers mathematical foundations of parallel hardware, from computer arithmetic to physical design, focusing on algorithmic underpinnings. Topics covered include: arithmetic circuits, parallel prefix, systolic arrays, retiming, clocking methodologies, boolean logic, sorting networks, interconnection networks, hypercubic networks, P-completeness, VLSI layout theory, reconfigurable wiring, fat-trees, and area-time complexity. This course was also taught as part of the Singapore-MIT Alliance (SMA) programme as course number SMA 5511 (Theory of Parallel Hardware). 6.896 covers mathematical foundations of parallel hardware, from computer arithmetic to physical design, focusing on algorithmic underpinnings. Topics covered include: arithmetic circuits, parallel prefix, systolic arrays, retiming, clocking methodologies, boolean logic, sorting networks, interconnection networks, hypercubic networks, P-completeness, VLSI layout theory, reconfigurable wiring, fat-trees, and area-time complexity. This course was also taught as part of the Singapore-MIT Alliance (SMA) programme as course number SMA 5511 (Theory of Parallel Hardware).

Subjects

parallel hardware | parallel hardware | computer arithmetic | computer arithmetic | physical design | physical design | algorithms | algorithms | arithmetic circuits | arithmetic circuits | parallel prefix | parallel prefix | systolic arrays | systolic arrays | retiming | retiming | clocking methodologies | clocking methodologies | boolean logic | boolean logic | sorting networks | sorting networks | interconnection networks | interconnection networks | hypercubic networks | hypercubic networks | P-completeness | P-completeness | VLSI layout theory | VLSI layout theory | reconfigurable wiring | reconfigurable wiring | fat-trees | fat-trees | area-time complexity | area-time complexity

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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Karnaugh map

Description

A drag and drop exercise that requires the user to complete a Karnaugh map.

Subjects

electronics | physics | circuits | karnaugh maps | boolean logic | MATHEMATICS | Engineering | Teaching | Design and delivery of programmes | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL10 = SCQF 10 | Honours degree | Graduate diploma | UK EL06 = SCQF 6 | Advanced courses | NICAT 3 | CQFW 3 | Advanced | A/AS Level | NVQ 3 | Higher | SVQ 3 | H000 | EDUCATION / TRAINING / TEACHING | ENGINEERING | SCIENCES and MATHEMATICS | G | X | R

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Logic gate symbols

Description

A drag and drop exercise which tests the users' understanding of logic gate symbols.

Subjects

electronics | logic | gates | physics | boolean logic | MATHEMATICS | Engineering | Teaching | Design and delivery of programmes | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL10 = SCQF 10 | Honours degree | Graduate diploma | UK EL06 = SCQF 6 | Advanced courses | NICAT 3 | CQFW 3 | Advanced | A/AS Level | NVQ 3 | Higher | SVQ 3 | H000 | EDUCATION / TRAINING / TEACHING | ENGINEERING | SCIENCES and MATHEMATICS | G | X | R

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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6.896 Theory of Parallel Hardware (SMA 5511) (MIT)

Description

6.896 covers mathematical foundations of parallel hardware, from computer arithmetic to physical design, focusing on algorithmic underpinnings. Topics covered include: arithmetic circuits, parallel prefix, systolic arrays, retiming, clocking methodologies, boolean logic, sorting networks, interconnection networks, hypercubic networks, P-completeness, VLSI layout theory, reconfigurable wiring, fat-trees, and area-time complexity. This course was also taught as part of the Singapore-MIT Alliance (SMA) programme as course number SMA 5511 (Theory of Parallel Hardware).

Subjects

parallel hardware | computer arithmetic | physical design | algorithms | arithmetic circuits | parallel prefix | systolic arrays | retiming | clocking methodologies | boolean logic | sorting networks | interconnection networks | hypercubic networks | P-completeness | VLSI layout theory | reconfigurable wiring | fat-trees | area-time complexity

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see https://ocw.mit.edu/terms/index.htm

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Deriving a Boolean expression from a truth table

Description

An interaction which shows how a Booean expression can be derived from a truth table.

Subjects

logic | electronics | physics | truth tables | boolean logic | MATHEMATICS | Engineering | Teaching | Design and delivery of programmes | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL10 = SCQF 10 | Honours degree | Graduate diploma | UK EL06 = SCQF 6 | Advanced courses | NICAT 3 | CQFW 3 | Advanced | A/AS Level | NVQ 3 | Higher | SVQ 3 | H000 | EDUCATION / TRAINING / TEACHING | ENGINEERING | SCIENCES and MATHEMATICS | G | X | R

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Researching a topic

Description

T undergraduates and based on similar guides produced by healthcare, education and science librarians at Brookes

Subjects

library research keywords synonyms alternative phrases boolean journal articles

License

Copyright Oxford Brookes University, all rights reserved Copyright Oxford Brookes University, all rights reserved

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Using a truth table to derive a Boolean expression

Description

An interaction that shows the user how to derive a Boolean expression from a truth table.

Subjects

electronics | truth tables | physics | boolean logic | MATHEMATICS | Engineering | Teaching | Design and delivery of programmes | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL10 = SCQF 10 | Honours degree | Graduate diploma | UK EL06 = SCQF 6 | Advanced courses | NICAT 3 | CQFW 3 | Advanced | A/AS Level | NVQ 3 | Higher | SVQ 3 | H000 | EDUCATION / TRAINING / TEACHING | ENGINEERING | SCIENCES and MATHEMATICS | G | X | R

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Deriving a Boolean expression from a circuit diagram

Description

An interaction which shows how a Boolean expression can be derived directly from a circuit diagram.

Subjects

logic | circuit diagrams | electronics | physics | truth tables | boolean logic | MATHEMATICS | Engineering | Teaching | Design and delivery of programmes | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL10 = SCQF 10 | Honours degree | Graduate diploma | UK EL06 = SCQF 6 | Advanced courses | NICAT 3 | CQFW 3 | Advanced | A/AS Level | NVQ 3 | Higher | SVQ 3 | H000 | EDUCATION / TRAINING / TEACHING | ENGINEERING | SCIENCES and MATHEMATICS | G | X | R

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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A Boolean expression

Description

An interaction that shows how to derive a Boolean expression directly from a circuit diagram.

Subjects

electronics | physics | circuit | truth table | boolean | MATHEMATICS | Engineering | Teaching | Design and delivery of programmes | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL10 = SCQF 10 | Honours degree | Graduate diploma | H000 | EDUCATION / TRAINING / TEACHING | ENGINEERING | SCIENCES and MATHEMATICS | G | X | R

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Boolean searching

Description

This interactive learning object provides an introduction to Boolean searching, the logic used when conducting searches to retrieve information from databases or when using Internet search engines. The resource explains each of the Boolean operators,

Subjects

boolean | searching | search engine | keywords | metadata | and | not | or | google | Mathematical and Computer Sciences | Mass Communications and Documentation | INFORMATION | UK EL07 = SCQF 7 | Higher Certificate | NICAT 4 | CQFW 4 | NVQ 4 | Advanced Higher | SVQ 4 | HN Certificate | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL04 = SCQF 4 | Foundational Level | NICAT 1 | CQFW 1 | Foundation | GCSE D-G | NVQ 1 | Intermediate 1 | | UK EL06 = SCQF 6 | Advanced courses | NICAT 3 | CQFW 3 | Advanced | A/AS Level | NVQ 3 | Higher | SVQ 3 | UK EL08 = SCQF 8 | Higher Diploma | NICAT 5 | CQFW 5 | HN Diploma | Diploma in HE | Learning | Design and delivery of programmes | documentation | Computer science | P000 | I100 | INFORMATION TECHNOLOGY and INFORMATION | C

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Circuit mimimisation from the 3-input K-map

Description

An interaction that shows how to minimise a circuit from the 3-input K-map.

Subjects

electronics | physics | circuit | boolean | k-map | MATHEMATICS | Engineering | Teaching | Design and delivery of programmes | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL10 = SCQF 10 | Honours degree | Graduate diploma | H000 | EDUCATION / TRAINING / TEACHING | ENGINEERING | SCIENCES and MATHEMATICS | G | X | R

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Truth tables

Description

An interaction which shows that different truth tables will produce different K-maps.

Subjects

electronics | physics | truth tables | circuits | k-map | boolean logic | MATHEMATICS | Engineering | Teaching | Design and delivery of programmes | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL10 = SCQF 10 | Honours degree | Graduate diploma | UK EL06 = SCQF 6 | Advanced courses | NICAT 3 | CQFW 3 | Advanced | A/AS Level | NVQ 3 | Higher | SVQ 3 | H000 | EDUCATION / TRAINING / TEACHING | ENGINEERING | SCIENCES and MATHEMATICS | G | X | R

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Web search engine : subject keyword search

Description

Animation demonstrating an internet search carried out using a search engine. (Copyright Swansea College 2005)

Subjects

search engines | internet | boolean searching | computers | Mathematical and Computer Sciences | INFORMATION | Employability | Design and delivery of programmes | UK EL03 = SCQF 3 | Level 3 | Entry level 2 | NICAT Entry | Access 3 | Foundation SG | UK EL04 = SCQF 4 | Foundational Level | NICAT 1 | CQFW 1 | Foundation | GCSE D-G | NVQ 1 | Intermediate 1 | | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | Computer science | I100 | INFORMATION TECHNOLOGY and INFORMATION | SALES MARKETING and RETAILING | C | B

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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