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Conjurer entertaining children Conjurer entertaining children
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girls | girls | boy | boy | party | party | abstract | abstract | man | man | industry | industry | boys | boys | girl | girl | smile | smile | hat | hat | wall | wall | kids | kids | standing | standing | children | children | table | table | fun | fun | happy | happy | interesting | interesting | construction | construction | chair | chair | industrial | industrial | ship | ship | child | child | mask | mask | furniture | furniture | interior | interior | room | room | daughter | daughter | smiles | smiles | hats | hats | vessel | vessel | social | social | structure | structure | ceiling | ceiling | entertainment | entertainment | maritime | maritime | 1950s | 1950s | gathering | gathering | entertainer | entertainer | laughter | laughter | cheer | cheer | launch | launch | tablecloth | tablecloth | director | director | northeast | northeast | seated | seated | youngster | youngster | southshields | southshields | development | development | partnership | partnership | fascinating | fascinating | digitalimage | digitalimage | magician | magician | entertain | entertain | 1865 | 1865 | bulkcarrier | bulkcarrier | shipbuilding | shipbuilding | shiplaunch | shiplaunch | gloxinia | gloxinia | unsual | unsual | blackandwhitephotograph | blackandwhitephotograph | lawe | lawe | conjurer | conjurer | comradeship | comradeship | stagline | stagline | johnreadhead | johnreadhead | johnreadheadsonsltd | johnreadheadsonsltd | highwestyard | highwestyard | 20february1958 | 20february1958 | nicholasjrobinson | nicholasjrobinson | johnreadheadsonssouthshields | johnreadheadsonssouthshields | jsoftley | jsoftley | dorothyannerobinson | dorothyannerobinson | shipyardmanager | shipyardmanager | johnreadheadco | johnreadheadcoLicense
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See all metadataConjurer entertaining children
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View of a children?s party following the launch of the bulk carrier ?Gloxinia?, 20 February 1958 (TWAM ref. DS.RDD/4/21/3). The vessel was launched by Dorothy Anne Robinson, daughter of Nicholas J. Robinson, a director of the Stag Line. This set celebrates the achievements of the shipyard of John Readhead & Sons. The firm has played a significant role in the North East?s illustrious shipbuilding history and the development of South Shields. The company began in 1865 when John Readhead, a shipyard manager, entered into business with J Softley at a small yard on the Lawe at South Shields. Following the dissolution of the partnership in 1872, it continued as John Readhead & Co on the same site until 1880 when the High West Yard was purchased. After Readhead?s four sons were taken into the business in 1888 the company traded as John Readhead & Sons becoming a limited company in 1908. In 1968 the company was absorbed by the Swan Hunter Group and in 1977 became part of the nationalised British Shipbuilders. In the same year the last vessel was launched and the site was sold off in 1984. Readheads was prolific and built over 600 ships from 1865 to 1968, including 87 vessels for the Hain Steamship Company Ltd and over forty for the Strick Line Ltd. The shipyard also built four ships for the Prince Line, founded by Sir James Knott. The firm built vessels, which were involved in the major conflicts of the Twentieth Century. During the First World War they built patrol vessels and ?x? lighters (motor landing craft used in the Gallipoli campaign) for the Admiralty. During the Second World War the firm built tankers for the Normandy Landings. (Copyright) We're happy for you to share this digital image within the spirit of The Commons. Please cite 'Tyne & Wear Archives & Museums' when reusing. Certain restrictions on high quality reproductions and commercial use of the original physical version apply though; if you're unsure please email archives@twmuseums.org.uk.Subjects
southshields | shipbuilding | johnreadheadsonsltd | children | shiplaunch | gloxinia | stagline | 1950s | conjurer | magician | entertainment | entertainer | party | happy | smiles | hats | fun | kids | boys | girls | social | industrial | industry | maritime | abstract | blackandwhitephotograph | digitalimage | fascinating | unsual | interesting | johnreadheadsonssouthshields | gathering | room | wall | ceiling | interior | man | standing | seated | table | chair | furniture | tablecloth | cheer | smile | laughter | comradeship | youngster | mask | hat | entertain | launch | vessel | ship | child | boy | girl | bulkcarrier | 20february1958 | dorothyannerobinson | daughter | director | nicholasjrobinson | northeast | construction | structure | development | 1865 | johnreadhead | shipyardmanager | partnership | jsoftley | lawe | johnreadheadco | highwestyardLicense
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See all metadata11.014J American Urban History II (MIT) 11.014J American Urban History II (MIT)
Description
This is a seminar course that explores the history of selected features of the physical environment of urban America. Among the features considered are parks, cemeteries, tenements, suburbs, zoos, skyscrapers, department stores, supermarkets, and amusement parks. The course gives students experience in working with primary documentation sources through its selection of readings and class discussions. Students then have the opportunity to apply this experience by researching their own historical questions and writing a term paper. This is a seminar course that explores the history of selected features of the physical environment of urban America. Among the features considered are parks, cemeteries, tenements, suburbs, zoos, skyscrapers, department stores, supermarkets, and amusement parks. The course gives students experience in working with primary documentation sources through its selection of readings and class discussions. Students then have the opportunity to apply this experience by researching their own historical questions and writing a term paper.Subjects
urban planning | urban planning | urban design | urban design | cities | cities | downtown | downtown | skyscrapers | skyscrapers | buildings | buildings | open space | open space | infrastructure | infrastructure | traffic | traffic | congestion | congestion | white flight | white flight | suburban development | suburban development | urban renewal | urban renewal | urban blight | urban blight | retail and business centers and districts | retail and business centers and districts | zoos | zoos | entertainment | entertainment | 11.014 | 11.014 | 21H.232 | 21H.232License
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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The computer and related technologies have invaded our daily lives, have changed the way we communicate, do business, gather information, entertain ourselves. Even technology once considered distinctly "modern" - photography, the telephone, movies, television - has been altered or replaced by faster and more dynamic media that allow more manipulation and control by the individual. Anyone can now create stunning photographic images without a processing lab; and film no longer earns its name, as the cinema often presents images that were never filmed to begin with, but created or doctored in the digital domain. What are the consequences of these changes for the media and arts they alter? How does digitizing affect the values, ethical and aesthetic, of images, texts, and sounds? How do thes The computer and related technologies have invaded our daily lives, have changed the way we communicate, do business, gather information, entertain ourselves. Even technology once considered distinctly "modern" - photography, the telephone, movies, television - has been altered or replaced by faster and more dynamic media that allow more manipulation and control by the individual. Anyone can now create stunning photographic images without a processing lab; and film no longer earns its name, as the cinema often presents images that were never filmed to begin with, but created or doctored in the digital domain. What are the consequences of these changes for the media and arts they alter? How does digitizing affect the values, ethical and aesthetic, of images, texts, and sounds? How do thesSubjects
Writing | Writing | culture | culture | digital | digital | computer | computer | technology | technology | daily lives | daily lives | communicate | communicate | business | business | information | information | entertain | entertain | media | media | values | values | ethical | ethical | aesthetic | aesthetic | images | images | texts | texts | sounds | sounds | people | people | property | property | history | history | identity | identity | movies | movies | games | games | music | musicLicense
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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See all metadataSP.778 Toy Product Design (MIT) SP.778 Toy Product Design (MIT)
Description
Toy Product Design is a MIT Public Service Center learning design course offered in the Spring semester. This course is an introduction to the product design process with a focus on designing for play and entertainment. At the end of the course, students present their toy products at the Playsentations to toy designers, engineers, elementary school children and the MIT community.In this course, students work in small teams of 5-6 members to design and prototype new toys. Students work closely with a local sponsor and experienced mentors on a themed toy design project. Students will be introduced to the product development process, including: determining customer needs; brainstorming; estimation; sketching; sketch modeling; concept development; design aesthetics; detailed design; prototypin Toy Product Design is a MIT Public Service Center learning design course offered in the Spring semester. This course is an introduction to the product design process with a focus on designing for play and entertainment. At the end of the course, students present their toy products at the Playsentations to toy designers, engineers, elementary school children and the MIT community.In this course, students work in small teams of 5-6 members to design and prototype new toys. Students work closely with a local sponsor and experienced mentors on a themed toy design project. Students will be introduced to the product development process, including: determining customer needs; brainstorming; estimation; sketching; sketch modeling; concept development; design aesthetics; detailed design; prototypinSubjects
product design | product design | children | children | entertainment | entertainment | prototype | prototype | toy | toy | toy design | toy design | dental hygeine | dental hygeineLicense
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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See all metadataSP.778 Toy Product Design (MIT) SP.778 Toy Product Design (MIT)
Description
This course is an introduction to the product design process with an emphasis on designing for children and entertainment. Students will work in small teams to develop a working prototype of a toy. Throughout the semester students will visit local elementary schools to teach basic design practice and understand the minds of young children. This course is an introduction to the product design process with an emphasis on designing for children and entertainment. Students will work in small teams to develop a working prototype of a toy. Throughout the semester students will visit local elementary schools to teach basic design practice and understand the minds of young children.Subjects
product design | product design | children | children | entertainment | entertainment | prototype | prototype | toy | toy | toy design | toy design | dental hygeine | dental hygeineLicense
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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See all metadata2.00B Toy Product Design (MIT) 2.00B Toy Product Design (MIT)
Description
Toy Product Design is a MIT Public Service Center service learning design course offered in the Spring semester. This course, previously listed as SP.778, is an introduction to the product design process with a focus on designing for play and entertainment. In this course, students work in small teams of 5-6 members to design and prototype new toys. Students work closely with a local sponsor, an elementary school, and experienced mentors on a themed toy design project. Students will be introduced to the product development process, including determining customer needs; brainstorming; estimation; sketching; sketch modeling; concept development; design aesthetics; detailed design; prototyping; and written, visual, and oral communication. At the end of the course, students present their toy p Toy Product Design is a MIT Public Service Center service learning design course offered in the Spring semester. This course, previously listed as SP.778, is an introduction to the product design process with a focus on designing for play and entertainment. In this course, students work in small teams of 5-6 members to design and prototype new toys. Students work closely with a local sponsor, an elementary school, and experienced mentors on a themed toy design project. Students will be introduced to the product development process, including determining customer needs; brainstorming; estimation; sketching; sketch modeling; concept development; design aesthetics; detailed design; prototyping; and written, visual, and oral communication. At the end of the course, students present their toy pSubjects
product design | product design | children | children | entertainment | entertainment | prototype | prototype | toy | toy | toy design | toy design | dental hygeine | dental hygeineLicense
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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See all metadata11.014J American Urban History II (MIT) 11.014J American Urban History II (MIT)
Description
This is a seminar course that explores the history of selected features of the physical environment of urban America. Among the features considered are parks, cemeteries, tenements, suburbs, zoos, skyscrapers, department stores, supermarkets, and amusement parks. The course gives students experience in working with primary documentation sources through its selection of readings and class discussions. Students then have the opportunity to apply this experience by researching their own historical questions and writing a term paper. This is a seminar course that explores the history of selected features of the physical environment of urban America. Among the features considered are parks, cemeteries, tenements, suburbs, zoos, skyscrapers, department stores, supermarkets, and amusement parks. The course gives students experience in working with primary documentation sources through its selection of readings and class discussions. Students then have the opportunity to apply this experience by researching their own historical questions and writing a term paper.Subjects
11.014 | 11.014 | 21H.232 | 21H.232 | urban planning | urban planning | urban design | urban design | cities | cities | downtown | downtown | skyscrapers | skyscrapers | buildings | buildings | open space | open space | infrastructure | infrastructure | traffic | traffic | congestion | congestion | "white flight" | "white flight" | suburban development | suburban development | urban renewal | urban renewal | urban blight | urban blight | retail and business centers and districts | retail and business centers and districts | zoos | zoos | entertainment | entertainmentLicense
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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See all metadata21L.005 Introduction to Drama (MIT) 21L.005 Introduction to Drama (MIT)
Description
Drama might be described as a game played with something sacred. It tells stories that go right to the heart of what people believe about themselves. And it is enacted in the moment, which means it has an added layer of interpretive mystery and playfulness, or "theatricality." This course will explore theater and theatricality across periods and cultures, through intensive engagement with texts and with our own readings. Drama might be described as a game played with something sacred. It tells stories that go right to the heart of what people believe about themselves. And it is enacted in the moment, which means it has an added layer of interpretive mystery and playfulness, or "theatricality." This course will explore theater and theatricality across periods and cultures, through intensive engagement with texts and with our own readings.Subjects
Drama | Drama | literary arts | literary arts | storytelling | storytelling | poetry | poetry | live performance | live performance | ritual | ritual | entertainment | entertainment | communities | communities | social norms | social norms | audiences | audiences | plays | plays | dramatic structure | dramatic structure | performing arts | performing arts | writing | writing | discussion | discussion | writer | writer | speaker | speaker | cultures | cultures | tools | tools | fiction | fiction | ethical | ethical | historical | historical | political | political | artistic | artistic | questions | questions | creativity | creativity | self-awareness | self-awareness | communicate | communicate | theater | theater | outdoor public theatres | outdoor public theatres | scaena frons | scaena frons | many theatre artists | many theatre artists | violence onstage | violence onstage | neoclassical theatre | neoclassical theatre | neoclassical rules | neoclassical rules | medieval theatre | medieval theatre | environmental theatre | environmental theatre | departures from realism | departures from realism | significant playwrights | significant playwrights | first permanent theatre | first permanent theatre | theatre history | theatre history | theatre architecture | theatre architecture | selective realism | selective realism | neoclassical ideals | neoclassical ideals | autos sacramentales | autos sacramentales | formal theatre | formal theatre | tiring house | tiring house | realistic theatre | realistic theatre | scene design | scene design | staging practices | staging practices | female playwrights | female playwrights | crisis drama | crisis drama | symbolist drama | symbolist drama | dramatic rules | dramatic rules | theatrical semiosis | theatrical semiosis | theatrical competence | theatrical competence | deictic orientation | deictic orientation | proxemic relations | proxemic relations | theatre semiotics | theatre semiotics | theatrical communication | theatrical communication | dramatic information | dramatic information | dramatic discourse | dramatic discourse | theatrical sign | theatrical sign | theatrical discourse | theatrical discourse | theatrical frame | theatrical frame | dramatic world | dramatic world | dramatic text | dramatic text | perlocutionary effect | perlocutionary effect | theatrical text | theatrical text | performance text | performance textLicense
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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Unlike film, theater in America does not have a ratings board that censors content. So plays have had more freedom to explore and to transgress normative culture. Yet censorship of the theater has been part of American culture from the beginning, and continues today. How and why does this happen, and who decides whether a play is too dangerous to see or to teach? Are plays dangerous? Sinful? Even demonic? In our seminar, we will study plays that have been censored, either legally or extra-legally (i.e. refused production, closed down during production, denied funding, or taken off school reading lists). We'll look at laws, both national and local, relating to the "obscene", as well as unofficial practices, and think about the way censorship operates in American life now. And of course w Unlike film, theater in America does not have a ratings board that censors content. So plays have had more freedom to explore and to transgress normative culture. Yet censorship of the theater has been part of American culture from the beginning, and continues today. How and why does this happen, and who decides whether a play is too dangerous to see or to teach? Are plays dangerous? Sinful? Even demonic? In our seminar, we will study plays that have been censored, either legally or extra-legally (i.e. refused production, closed down during production, denied funding, or taken off school reading lists). We'll look at laws, both national and local, relating to the "obscene", as well as unofficial practices, and think about the way censorship operates in American life now. And of course wSubjects
drama | drama | forbidden plays | forbidden plays | Modern America | Modern America | decision alley | decision alley | drama strategies | drama strategies | drama skills | drama skills | purchasing institution | purchasing institution | drama activity | drama activity | drama activities | drama activities | writing opportunity | writing opportunity | last wolf | last wolf | learning medium | learning medium | literacy activities | literacy activities | writing opportunities | writing opportunities | foundation stage | foundation stage | assessment focus | assessment focus | two long lines | two long lines | dramatic activity | dramatic activity | action conventions | action conventions | literary arts | literary arts | storytelling | storytelling | poetry | poetry | live performance | live performance | ritual | ritual | entertainment | entertainment | communities | communities | social norms | social norms | audiences | audiences | plays | plays | dramatic structure | dramatic structure | performing arts | performing arts | writing | writing | discussion | discussion | writer | writer | speaker | speaker | cultures | cultures | tools | tools | fiction | fiction | ethical | ethical | historical | historical | political | political | artistic | artistic | questions | questions | creativity | creativity | self-awareness | self-awareness | communicate | communicate | theater | theater | outdoor public theatres | outdoor public theatres | scaena frons | scaena frons | many theatre artists | many theatre artists | violence onstage | violence onstage | neoclassical theatre | neoclassical theatre | neoclassical rules | neoclassical rules | medieval theatre | medieval theatre | environmental theatre | environmental theatre | departures from realism | departures from realism | significant playwrights | significant playwrights | first permanent theatre | first permanent theatre | theatre history | theatre history | theatre | theatre | censorship | censorship | blacklist | blacklist | banned | banned | obscenity | obscenity | architecture | architecture | selective realism | selective realismLicense
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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See all metadata21L.715 Media in Cultural Context (MIT) 21L.715 Media in Cultural Context (MIT)
Description
This course explores the international trade in television text, considering the ways in which 'foreign' programs find places within 'domestic' schedules. Looking at the life television texts maintain outside of their home market, this course examines questions of globalization and national cultures of production and reception. Students will be introduced to a range of positions about the nature of international textual trade, including economic arguments about the structuring of international markets and ethnographic studies about the role imported content plays in the formation of hybrid national identities. Students will be encouraged to consider the role American content is made to play in non-American markets. This course explores the international trade in television text, considering the ways in which 'foreign' programs find places within 'domestic' schedules. Looking at the life television texts maintain outside of their home market, this course examines questions of globalization and national cultures of production and reception. Students will be introduced to a range of positions about the nature of international textual trade, including economic arguments about the structuring of international markets and ethnographic studies about the role imported content plays in the formation of hybrid national identities. Students will be encouraged to consider the role American content is made to play in non-American markets.Subjects
television | television | world markets | world markets | globalization | globalization | national cultures of production and reception | national cultures of production and reception | international cultural exchange | international cultural exchange | format trading | format trading | creativity of translation | creativity of translation | international circulation of light entertainment | international circulation of light entertainment | identity formation | identity formation | domestic content regulation strategies | domestic content regulation strategies | cultural imports | cultural imports | media imperialism | media imperialism | production industires | production industires | economics | economics | cultural translation | cultural translation | universal texts | universal texts | trade flows | trade flows | adaptation | adaptation | subtitling | subtitling | genre | genre | transparency | transparency | diasporic media | diasporic media | American culture | American culture | local reception | local reception | response | responseLicense
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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See all metadata21L.005 Introduction to Drama (MIT) 21L.005 Introduction to Drama (MIT)
Description
Drama combines the literary arts of storytelling and poetry with the world of live performance. As a form of ritual as well as entertainment, drama has served to unite communities and challenge social norms, to vitalize and disturb its audiences. In order to understand this rich art form more fully, we will study and discuss a sampling of plays that exemplify different kinds of dramatic structure; class members will also participate in, attend, and review dramatic performances. Drama combines the literary arts of storytelling and poetry with the world of live performance. As a form of ritual as well as entertainment, drama has served to unite communities and challenge social norms, to vitalize and disturb its audiences. In order to understand this rich art form more fully, we will study and discuss a sampling of plays that exemplify different kinds of dramatic structure; class members will also participate in, attend, and review dramatic performances.Subjects
Drama | Drama | literary arts | literary arts | storytelling | storytelling | poetry | poetry | live performance | live performance | ritual | ritual | entertainment | entertainment | communities | communities | social norms | social norms | audiences | audiences | plays | plays | dramatic structure | dramatic structure | performing arts | performing arts | writing | writing | discussion | discussion | writer | writer | speaker | speaker | cultures | cultures | tools | tools | fiction | fiction | ethical | ethical | historical | historical | political | political | artistic | artistic | questions | questions | creativity | creativity | self-awareness | self-awareness | communicate | communicate | theater. | theater.License
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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See all metadata[Chinese Eastern Railway: Street Scene and Performers]
Description
Subjects
citylife | railroads | fortunetelling | haerbin | paifang | streetmusicians | tsr | streetentertainers | entertainers | cer | pailou | transsiberianrailway | townlife | chineseeasternrailway | transmanchurianrailway | chineseeasternrailroad | transmanchurianline | manchurianrailway | chinesefareastrailwayLicense
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"Becoming Digital" traces the change in practice, theory and possibility as mechanical and chemical media are augmented or supplanted by digital media. These changes will be grounded in a semester length study of "reports from the front." These reports, found and introduced by students throughout the semester, are the material produced by and about soldiers and civilians on the battlefield from the introduction of wet photography during the Crimean and Civil Wars to contemporary digital content posted daily to Web 2.0 sites from areas such as Iraq and Afghanistan and possibly even the games and simulations they've inspired. Students will work through the ethical, aesthetic, technical and cultural problems raised by the primary content and secondary readings in three pa "Becoming Digital" traces the change in practice, theory and possibility as mechanical and chemical media are augmented or supplanted by digital media. These changes will be grounded in a semester length study of "reports from the front." These reports, found and introduced by students throughout the semester, are the material produced by and about soldiers and civilians on the battlefield from the introduction of wet photography during the Crimean and Civil Wars to contemporary digital content posted daily to Web 2.0 sites from areas such as Iraq and Afghanistan and possibly even the games and simulations they've inspired. Students will work through the ethical, aesthetic, technical and cultural problems raised by the primary content and secondary readings in three paSubjects
Writing | Writing | culture | culture | digital | digital | computer | computer | technology | technology | daily lives | daily lives | communicate | communicate | business | business | information | information | entertain | entertain | media | media | values | values | ethical | ethical | aesthetic | aesthetic | images | images | texts | texts | sounds | sounds | people | people | property | property | history | history | identity | identity | movies | movies | games | games | music | music | digital channels | digital channels | content outline | content outline | digital content | digital content | channels | channels | digital media options | digital media options | digital influence | digital influence | digital marketers | digital marketers | digital destinations | digital destinations | behavioral targeting | behavioral targeting | digital marketing | digital marketing | digital platform | digital platform | digital games | digital games | mobile marketing | mobile marketing | smart agents | smart agents | generating awareness. | generating awareness.License
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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This image comes from a collection of glass slides of fairground scenes found in the stores at Discovery Museum, Newcastle upon Tyne. www.flickr.com/photos/twm_news/sets/72157627692102509/ We have no information about the photographer or where the photographs were taken. We welcome any new information you are able to share. (Copyright) We're happy for you to share these digital images within the spirit of The Commons. Please cite 'Tyne & Wear Archives & Museums' when reusing. Certain restrictions on high quality reproductions and commercial use of the original physical version apply though; if you're unsure please email archives@twmuseums.org.ukSubjects
fairground | circus | travellingfair | forehead | cards | smiling | strange | weird | clown | character | portrait | documentaryphotography | workingenvironment | archivephotograph | disturbing | performer | entertainer | facepaint | showbusiness | entertainment | blackandwhite | glassslide | discoverymuseum | newcastleupontyne | happy | makeup | dress | costume | waistcoat | patterns | stand | leaningforward | heritage | wrinkles | upperteeth | strands | hair | unique | unusual | pillar | grand | attentive | humorousLicense
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This image comes from a collection of glass slides of fairground scenes found in the stores at Discovery Museum, Newcastle upon Tyne. www.flickr.com/photos/twm_news/sets/72157627692102509/ We have no information about the photographer or where the photographs were taken. We welcome any new information you are able to share. (Copyright) We're happy for you to share these digital images within the spirit of The Commons. Please cite 'Tyne & Wear Archives & Museums' when reusing. Certain restrictions on high quality reproductions and commercial use of the original physical version apply though; if you're unsure please email archives@twmuseums.org.ukSubjects
fairground | circus | travellingfair | musicians | costumes | performers | entertainers | trumpet | trombone | portrait | traditional | circusworkers | plinth | paintedbackdrop | scenery | archivephotograph | blackandwhite | glassslide | showbusiness | men | attentive | musicalinstruments | bowtie | necktie | tophat | shoes | stripes | trousers | grand | pillar | notes | formaldress | grainy | grain | discoverymuseum | newcastleupontyne | entertainment | backgroundscene | heritage | unusual | intriguing | pattern | figure | backdrop | glitter | shine | upright | waistwatch | professional | preparation | socialheritage | blackandwhitephotograph | fairgroundscenes | glassslides | mysterious | interesting | fascinating | music | northeastofengland | unitedkingdom | mark | blackoutline | window | room | interior | wall | ornament | fireplace | shelf | floor | boot | shadow | stand | decor | shirtLicense
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Subjects
florida | florida | fairs | fairs | events | events | festivals | festivals | parades | parades | bands | bands | marching | marching | africanamericans | africanamericans | conferences | conferences | tallahassee | tallahassee | monroestreet | monroestreet | tallahasseedemocrat | tallahasseedemocrat | northfloridafair | northfloridafair | marchingbands | marchingbands | leoncounty | leoncounty | entertainmentevents | entertainmenteventsLicense
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musicians | musicians | portraits | portraits | florida | florida | bands | bands | tallahassee | tallahassee | entertainers | entertainers | musicalgroups | musicalgroups | leoncounty | leoncounty | dixiedrive | dixiedrive | parksrichard | parksrichardLicense
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musicians | musicians | women | women | singing | singing | florida | florida | miami | miami | performingarts | performingarts | hats | hats | singers | singers | womenmusicians | womenmusicians | miamidadecounty | miamidadecounty | personaladornment | personaladornment | domesticarts | domesticarts | artsperforming | artsperforming | musicalintstruments | musicalintstruments | musicaltraditions | musicaltraditions | ethnicityhaitian | ethnicityhaitian | musicaltraditionshaitian | musicaltraditionshaitian | konboguinynmusicalgroup | konboguinynmusicalgroup | deremyamanulu | deremyamanulu | musicaltraditionslatinamericanandcaribbean | musicaltraditionslatinamericanandcaribbean | songshaitian | songshaitian | ethnicitylatinamericanandcaribbean | ethnicitylatinamericanandcaribbean | haitianamericanentertainers | haitianamericanentertainers | saltzmanrikicollector | saltzmanrikicollector | haitianamericanmusicians | haitianamericanmusiciansLicense
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This course offers an analysis of the keen interest shown by France and the French in North American cultures since the eighteenth century. Not only did France contribute to the construction of both Canadian and American nations but also it has constantly delineated its identity by way of praising or criticizing North American cultures. Taught in French. This course offers an analysis of the keen interest shown by France and the French in North American cultures since the eighteenth century. Not only did France contribute to the construction of both Canadian and American nations but also it has constantly delineated its identity by way of praising or criticizing North American cultures. Taught in French.Subjects
France | France | North America | North America | Canada | Canada | United States | United States | liberalism | liberalism | entertainment | entertainment | media | media | trade | trade | cultural goods | cultural goods | transatlantic intellectual encounters | transatlantic intellectual encounters | translation | translation | Tocqueville | Tocqueville | Céline | Céline | Beauvoir | Beauvoir | Dubois | Dubois | Tati | Tati | Chomet | Chomet | anti-globalization | anti-globalization | Barack Obama | Barack Obama | Hergé | Hergé | Tintin | Tintin | de Tocqueville | de Tocqueville | de Gaulle | de Gaulle | Victor Hugo | Victor Hugo | Sarkozy | Sarkozy | Baudrillard | Baudrillard | Simone de Beauvoir | Simone de Beauvoir | Sartre | Sartre | Stuart Hall | Stuart HallLicense
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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The histories of information, communication, and computing technologies have attracted attention from scholars across a variety of disciplines. This course introduces students to prominent voices in these topics across fields. Alongside readings introducing students to this broad scholarly terrain, the course offers guidance in research and writing for publication based on the reality that PhD candidates on the job market need to be published authors, and that every term paper has the potential to be a journal article. We work towards publication by reading widely-cited scholarly histories both for their content and for what they can tell us about scholarly craft. The histories of information, communication, and computing technologies have attracted attention from scholars across a variety of disciplines. This course introduces students to prominent voices in these topics across fields. Alongside readings introducing students to this broad scholarly terrain, the course offers guidance in research and writing for publication based on the reality that PhD candidates on the job market need to be published authors, and that every term paper has the potential to be a journal article. We work towards publication by reading widely-cited scholarly histories both for their content and for what they can tell us about scholarly craft.Subjects
history | history | information | information | communication | communication | computing | computing | technology | technology | ICT | ICT | military | military | intelligence agency | intelligence agency | business | business | government | government | entertainment | entertainment | cultural history | cultural history | proto-ICT | proto-ICT | dissertation | dissertation | metanarrative | metanarrative | monograph | monograph | secondary sources | secondary sources | primary sources | primary sources | knowledge | knowledge | publishing | publishingLicense
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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costumes | costumes | dancers | dancers | florida | florida | fortlauderdale | fortlauderdale | athletes | athletes | footballplayers | footballplayers | entertainers | entertainers | tikiculture | tikiculture | maikairestaurant | maikairestaurantLicense
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Includes audio/video content: AV lectures. Becoming the Next Bill Nye is about using video production techniques to develop your ability to engagingly convey your passions for science, technology, engineering, and / or math. You'll have the opportunity to script and on-screen host 5-minute YouTube science, technology, engineering, and / or math-related shows to inspire youth to consider a future in science. Includes audio/video content: AV lectures. Becoming the Next Bill Nye is about using video production techniques to develop your ability to engagingly convey your passions for science, technology, engineering, and / or math. You'll have the opportunity to script and on-screen host 5-minute YouTube science, technology, engineering, and / or math-related shows to inspire youth to consider a future in science.Subjects
STEM | STEM | video | video | education | education | entertainment | entertainment | edutainment | edutainment | camera | camera | film | film | production | production | host | host | Bill Nye | Bill Nye | science | science | technology | technology | math | math | engineering | engineering | Hank Green | Hank GreenLicense
Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htmSite sourced from
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dogs | dogs | florida | florida | sarasota | sarasota | acrobats | acrobats | clowns | clowns | circusperformers | circusperformers | entertainers | entertainers | aerialists | aerialistsLicense
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See all metadataComical shot of Hank Hauser with band in Miami Comical shot of Hank Hauser with band in Miami
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florida | florida | miami | miami | guitars | guitars | bands | bands | accordions | accordions | tallahassee | tallahassee | entertainers | entertainers | doublebassists | doublebassists | hankhouser | hankhouserLicense
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