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Jimmy Forsyth 2007 Jimmy Forsyth 2007

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Subjects

man | man | male | male | face | face | vegetables | vegetables | hat | hat | sign | sign | cane | cane | shop | shop | retail | retail | wall | wall | shirt | shirt | price | price | fruit | fruit | standing | standing | pen | pen | handwriting | handwriting | mouth | mouth | hair | hair | newcastle | newcastle | nose | nose | back | back | photographer | photographer | hand | hand | basket | basket | arm | arm | skin | skin | box | box | mark | mark | character | character | board | board | coat | coat | chest | chest | leg | leg | markets | markets | stall | stall | vegetable | vegetable | ceiling | ceiling | moustache | moustache | shelf | shelf | number | number | container | container | elderly | elderly | signage | signage | ear | ear | button | button | trousers | trousers | tray | tray | jumper | jumper | drape | drape | lip | lip | unusual | unusual | sales | sales | shoulder | shoulder | crease | crease | wrinkle | wrinkle | consumerism | consumerism | attentive | attentive | eyelid | eyelid | selfprotrait | selfprotrait | 2007 | 2007 | fascinating | fascinating | digitalimage | digitalimage | christmascard | christmascard | cardboardbox | cardboardbox | unsteady | unsteady | socialhistory | socialhistory | graingermarket | graingermarket | colourphotograph | colourphotograph | jimmyforsyth | jimmyforsyth | graingermarket180 | graingermarket180

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Meeting five sets of twins Meeting five sets of twins

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johngrantham | johngrantham | lordmayor | lordmayor | newcastleupontyne | newcastleupontyne | 1930s | 1930s | northeastengland | northeastengland | tyneside | tyneside | atkinsonroadschool | atkinsonroadschool | twins | twins | children | children | cute | cute | socialhistory | socialhistory | blackandwhitephotograph | blackandwhitephotograph | digitalimage | digitalimage | industry | industry | service | service | duty | duty | unitedkingdom | unitedkingdom | engaging | engaging | interesting | interesting | unusual | unusual | servingthecity | servingthecity | fivesets | fivesets | visit | visit | 14december1936 | 14december1936 | interior | interior | room | room | wall | wall | window | window | frame | frame | glass | glass | event | event | occasion | occasion | paper | paper | noticeboard | noticeboard | wire | wire | board | board | desk | desk | timber | timber | floor | floor | shadow | shadow | gathering | gathering | men | men | woman | woman | staff | staff | education | education | teaching | teaching | teacher | teacher | socks | socks | shorts | shorts | trousers | trousers | crease | crease | coat | coat | button | button | dress | dress | belt | belt | necklace | necklace | uniform | uniform | smile | smile | attentive | attentive | standing | standing | tie | tie | stripe | stripe | shirt | shirt | glasses | glasses | ear | ear | arm | arm | cityofnewcastleupontyne | cityofnewcastleupontyne | sheriff | sheriff | 19241925 | 19241925 | 19361937 | 19361937 | blyth | blyth | 1877 | 1877 | cinemaproprietor | cinemaproprietor | citycouncil | citycouncil | 1912 | 1912

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London Boardmen

Description

From 'Street Life in London', 1877, by John Thomson and Adolphe Smith: ?I had, for instance, an occasion of discussing with two boardmen who seemed worthy of a better position. The first had been trained as a smith, and engaged in the making of iron bedsteads. Now, however, smiths are no longer employed for this sort of work. It has been found more expedient and economical to make bedsteads with cast iron, and this change in the mode of manufacture threw many men out of employment, and notably my informant, who gradually sank to that state of misery when street life becomes the only means of existence. The other board man with whom I conversed was an old soldier, and had served nine years in the East Indies. He had shared in many glorious engagements, and was proud to relate that he had fought in Major-General Havelock's division at the relief of Lucknow. Probably his position in life would have been secured had he only received a good education; but he was not well enough read to occupy the post or undertake the business his friends were willing to offer him. He consequently dwindled down till he reached that point in life when anything that brings a few pence is heartily welcome. But the old soldier has still retained considerable energy. He is not content with carrying the boards during the day, but also seeks to make use of his evenings. He has, fortunately, often obtained a shilling a night at the Globe Theatre where he appeared as a supernumerary.? For the full story, and other photographs and commentaries, follow this link and click through to the PDF file at the bottom of the description archives.lse.ac.uk/Record.aspx?src=CalmView.Catalog&i...

Subjects

streetlifeinlondon | boardman | boardmen | advertising | sandwichboard

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How to use a Hitachi Starboard

Description

This video will cover the basic uses of a Hitachi Starboard.

Subjects

Starboard | Smartboard | Hitachi | Interactive | Whiteboard | IWB | How To | How to use | EDUCATION / TRAINING / TEACHING | G

License

Attribution-NonCommercial-NoDerivs 2.0 UK: England & Wales Attribution-NonCommercial-NoDerivs 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-nd/2.0/uk/ http://creativecommons.org/licenses/by-nc-nd/2.0/uk/

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HST.583 Functional Magnetic Resonance Imaging: Data Acquisition and Analysis (MIT) HST.583 Functional Magnetic Resonance Imaging: Data Acquisition and Analysis (MIT)

Description

This team taught, multidisciplinary course covers the fundamentals of magnetic resonance imaging relevant to the conduct and interpretation of human brain mapping studies. The challenges inherent in advancing our knowledge about brain function using fMRI are presented first to put the work in context. The course then provides in depth coverage of the physics of image formation, mechanisms of image contrast, and the physiological basis for image signals. Parenchymal and cerebrovascular neuroanatomy and application of sophisticated structural analysis algorithms for segmentation and registration of functional data are discussed. Additional topics include fMRI experimental design including block design, event related and exploratory data analysis methods, building and applying statistical mod This team taught, multidisciplinary course covers the fundamentals of magnetic resonance imaging relevant to the conduct and interpretation of human brain mapping studies. The challenges inherent in advancing our knowledge about brain function using fMRI are presented first to put the work in context. The course then provides in depth coverage of the physics of image formation, mechanisms of image contrast, and the physiological basis for image signals. Parenchymal and cerebrovascular neuroanatomy and application of sophisticated structural analysis algorithms for segmentation and registration of functional data are discussed. Additional topics include fMRI experimental design including block design, event related and exploratory data analysis methods, building and applying statistical mod

Subjects

medical imaging | medical imaging | medical lab | medical lab | medical technology | medical technology | magnetic resonance imaging | magnetic resonance imaging | fMRI | fMRI | signal processing | signal processing | human brain mapping | human brain mapping | function | function | image formation physics | image formation physics | metabolism | metabolism | psychology | psychology | image signals | image signals | parenchymal | parenchymal | cerebrovascular neuroanatomy | cerebrovascular neuroanatomy | functional data analysis | functional data analysis | experimental design | experimental design | statistical models | statistical models | human subjects | human subjects | informed consent | informed consent | institutional review board requirements | institutional review board requirements | safety | safety | medical | medical | brain scan | brain scan

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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HST.583 Functional Magnetic Resonance Imaging: Data Acquisition and Analysis (MIT) HST.583 Functional Magnetic Resonance Imaging: Data Acquisition and Analysis (MIT)

Description

This team taught, multidisciplinary course covers the fundamentals of magnetic resonance imaging relevant to the conduct and interpretation of human brain mapping studies. The challenges inherent in advancing our knowledge about brain function using fMRI are presented first to put the work in context. The course then provides in depth coverage of the physics of image formation, mechanisms of image contrast, and the physiological basis for image signals. Parenchymal and cerebrovascular neuroanatomy and application of sophisticated structural analysis algorithms for segmentation and registration of functional data are discussed. Additional topics include fMRI experimental design including block design, event related and exploratory data analysis methods, building and applying statistical mod This team taught, multidisciplinary course covers the fundamentals of magnetic resonance imaging relevant to the conduct and interpretation of human brain mapping studies. The challenges inherent in advancing our knowledge about brain function using fMRI are presented first to put the work in context. The course then provides in depth coverage of the physics of image formation, mechanisms of image contrast, and the physiological basis for image signals. Parenchymal and cerebrovascular neuroanatomy and application of sophisticated structural analysis algorithms for segmentation and registration of functional data are discussed. Additional topics include fMRI experimental design including block design, event related and exploratory data analysis methods, building and applying statistical mod

Subjects

medical lab | medical lab | medical technology | medical technology | magnetic resonance imaging | magnetic resonance imaging | fMRI | fMRI | signal processing | signal processing | human brain mapping | human brain mapping | function | function | image formation physics | image formation physics | metabolism | metabolism | psychology | psychology | image signals | image signals | parenchymal | parenchymal | cerebrovascular neuroanatomy | cerebrovascular neuroanatomy | functional data analysis | functional data analysis | experimental design | experimental design | statistical models | statistical models | human subjects | human subjects | informed consent | informed consent | institutional review board requirements | institutional review board requirements | safety | safety | medical | medical | brain scan | brain scan

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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5.95J Teaching College-Level Science and Engineering (MIT) 5.95J Teaching College-Level Science and Engineering (MIT)

Description

This participatory seminar focuses on the knowledge and skills necessary for teaching science and engineering in higher education. This course is designed for graduate students interested in an academic career, and anyone else interested in teaching. Readings and discussions include: teaching equations for understanding, designing exam and homework questions, incorporating histories of science, creating absorbing lectures, teaching for transfer, the evils of PowerPoint, and planning a course. The subject is appropriate for both novices and those with teaching experience. This participatory seminar focuses on the knowledge and skills necessary for teaching science and engineering in higher education. This course is designed for graduate students interested in an academic career, and anyone else interested in teaching. Readings and discussions include: teaching equations for understanding, designing exam and homework questions, incorporating histories of science, creating absorbing lectures, teaching for transfer, the evils of PowerPoint, and planning a course. The subject is appropriate for both novices and those with teaching experience.

Subjects

teaching | teaching | college-level science and engineering | college-level science and engineering | teaching equations | teaching equations | designing exam questions | designing exam questions | absorbing lectures | absorbing lectures | evils of PowerPoint | evils of PowerPoint | planning a course | planning a course | politics in academia | politics in academia | teaching for change | teaching for change | teaching with blackboards and slides | teaching with blackboards and slides | lecture performance | lecture performance | course design | course design

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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6.270 Autonomous Robot Design Competition (MIT) 6.270 Autonomous Robot Design Competition (MIT)

Description

Includes audio/video content: AV special element video. 6.270 is a hands-on, learn-by-doing class, in which participants design and build a robot that will play in a competition at the end of January. The goal for the students is to design a machine that will be able to navigate its way around the playing surface, recognize other opponents, and manipulate game objects. Unlike the machines in Design and Manufacturing I (2.007), 6.270 robots are totally autonomous, so once a round begins, there is no human intervention.The goal of 6.270 is to teach students about robotic design by giving them the hardware, software, and information they need to design, build, and debug their own robot. The subject includes concepts and applications that are related to various MIT classes (e.g. Includes audio/video content: AV special element video. 6.270 is a hands-on, learn-by-doing class, in which participants design and build a robot that will play in a competition at the end of January. The goal for the students is to design a machine that will be able to navigate its way around the playing surface, recognize other opponents, and manipulate game objects. Unlike the machines in Design and Manufacturing I (2.007), 6.270 robots are totally autonomous, so once a round begins, there is no human intervention.The goal of 6.270 is to teach students about robotic design by giving them the hardware, software, and information they need to design, build, and debug their own robot. The subject includes concepts and applications that are related to various MIT classes (e.g.

Subjects

lego | lego | robot | robot | soldering | soldering | contest | contest | gearboxes | gearboxes | motors | motors | sensors | sensors | c code | c code | IR LEDs | IR LEDs | shaft encoding | shaft encoding | handy board | handy board

License

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2.996 Biomedical Devices Design Laboratory (MIT) 2.996 Biomedical Devices Design Laboratory (MIT)

Description

This course provides intensive coverage of the theory and practice of electromechanical instrument design with application to biomedical devices. Students will work with MGH doctors to develop new medical products from concept to prototype development and testing. Lectures will present techniques for designing electronic circuits as part of complete sensor systems. Topics covered include: basic electronics circuits, principles of accuracy, op amp circuits, analog signal conditioning, power supplies, microprocessors, wireless communications, sensors, and sensor interface circuits. Labs will cover practical printed circuit board (PCB) design including component selection, PCB layout, assembly, and planning and budgeting for large projects. Problem sets and labs in the first six weeks are in This course provides intensive coverage of the theory and practice of electromechanical instrument design with application to biomedical devices. Students will work with MGH doctors to develop new medical products from concept to prototype development and testing. Lectures will present techniques for designing electronic circuits as part of complete sensor systems. Topics covered include: basic electronics circuits, principles of accuracy, op amp circuits, analog signal conditioning, power supplies, microprocessors, wireless communications, sensors, and sensor interface circuits. Labs will cover practical printed circuit board (PCB) design including component selection, PCB layout, assembly, and planning and budgeting for large projects. Problem sets and labs in the first six weeks are in

Subjects

biomedical devices | biomedical devices | electrical engineering in medicine | electrical engineering in medicine | basic electronic circuits | basic electronic circuits | op amp | op amp | op amp circuits | op amp circuits | analog signal conditioning | analog signal conditioning | microprocessors | microprocessors | wireless communication | wireless communication | PCB design | PCB design | printed circuit board | printed circuit board | microprocessor programming | microprocessor programming

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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5.95J Teaching College-Level Science and Engineering (MIT) 5.95J Teaching College-Level Science and Engineering (MIT)

Description

This participatory seminar focuses on the knowledge and skills necessary for teaching science and engineering in higher education. This course is designed for graduate students interested in an academic career, and anyone else interested in teaching. Topics include theories of adult learning; course development; promoting active learning, problem-solving, and critical thinking in students; communicating with a diverse student body; using educational technology to further learning; lecturing; creating effective tests and assignments; and assessment and evaluation. Students research and present a relevant topic of particular interest. The subject is appropriate for both novices and those with teaching experience. This participatory seminar focuses on the knowledge and skills necessary for teaching science and engineering in higher education. This course is designed for graduate students interested in an academic career, and anyone else interested in teaching. Topics include theories of adult learning; course development; promoting active learning, problem-solving, and critical thinking in students; communicating with a diverse student body; using educational technology to further learning; lecturing; creating effective tests and assignments; and assessment and evaluation. Students research and present a relevant topic of particular interest. The subject is appropriate for both novices and those with teaching experience.

Subjects

teaching | teaching | college-level science and engineering | college-level science and engineering | teaching equations | teaching equations | designing exam questions | designing exam questions | absorbing lectures | absorbing lectures | evils of PowerPoint | evils of PowerPoint | planning a course | planning a course | politics in academia | politics in academia | teaching for change | teaching for change | teaching with blackboards and slides | teaching with blackboards and slides | lecture performance | lecture performance | course design | course design

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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11.127J Computer Games and Simulations for Investigation and Education (MIT) 11.127J Computer Games and Simulations for Investigation and Education (MIT)

Description

In this project-based course, students from all disciplines are encouraged to understand how we learn from interactive computer environments, and delve into the process of designing and understanding simulations and games for learning. In this project-based course, students from all disciplines are encouraged to understand how we learn from interactive computer environments, and delve into the process of designing and understanding simulations and games for learning.

Subjects

education | education | computers | computers | computer games | computer games | simulations | simulations | edu-tainment | edu-tainment | games | games | video games | video games | board games | board games

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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21M.302 Harmony and Counterpoint II (MIT) 21M.302 Harmony and Counterpoint II (MIT)

Description

In this subject, we explore the harmonic, melodic, and formal practices of western music, principally the so-called "Classical" idiom of central Europe, ca. 1750-1825. Topics include a quick review of material covered in 21M.301, chromatic harmony (viio7, bII6, and chords of the augmented sixth), and chromatic modulation; lecture study and discussion are complemented by work in the keyboard laboratory and sight-singing laboratory. All areas of study will be integrated in a semester-long project of composing a theme and two variations in Classical style. In this subject, we explore the harmonic, melodic, and formal practices of western music, principally the so-called "Classical" idiom of central Europe, ca. 1750-1825. Topics include a quick review of material covered in 21M.301, chromatic harmony (viio7, bII6, and chords of the augmented sixth), and chromatic modulation; lecture study and discussion are complemented by work in the keyboard laboratory and sight-singing laboratory. All areas of study will be integrated in a semester-long project of composing a theme and two variations in Classical style.

Subjects

Harmony | Harmony | counterpoint | counterpoint | melody | melody | formal practices | formal practices | western music | western music | Classical | Classical | idiom | idiom | central Europe | central Europe | 1750?1825 | 1750?1825 | chromatic harmony | chromatic harmony | chromatic modulation | chromatic modulation | keyboard laboratory | keyboard laboratory | sight-singing laboratory | sight-singing laboratory

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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21M.301 Harmony and Counterpoint I (MIT) 21M.301 Harmony and Counterpoint I (MIT)

Description

In this subject we will study the basic harmonic, melodic, and formal practices of western music, principally the classical music of central Europe during the eighteenth century. Topics will include diatonic harmony, simple counterpoint in two parts, and tones of figuration. The coursework will combine composition, listening, analysis, and work in sight-singing and keyboard musicianship. In this subject we will study the basic harmonic, melodic, and formal practices of western music, principally the classical music of central Europe during the eighteenth century. Topics will include diatonic harmony, simple counterpoint in two parts, and tones of figuration. The coursework will combine composition, listening, analysis, and work in sight-singing and keyboard musicianship.

Subjects

Music | Music | harmony | harmony | counterpoint | counterpoint | melody | melody | formal practices | formal practices | western music | western music | classical music | classical music | central Europe | central Europe | eighteenth century | eighteenth century | diatonic harmony | diatonic harmony | tow parts | tow parts | tones of figuration | tones of figuration | composition | composition | listening | listening | analysis | analysis | sight-singing | sight-singing | keyboard musicianship | keyboard musicianship

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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21M.734 Lighting Design for the Theatre (MIT) 21M.734 Lighting Design for the Theatre (MIT)

Description

This class explores the artistry of Lighting Design. Students gain an overall technical working knowledge of the tools of the trade, and learn how, and where to apply them to a final design. However essential technical expertise is, the class stresses the artistic, conceptual, collaborative side of the craft. The class format is a "hands on" approach, with a good portion of class time spent in a theatre. This class explores the artistry of Lighting Design. Students gain an overall technical working knowledge of the tools of the trade, and learn how, and where to apply them to a final design. However essential technical expertise is, the class stresses the artistic, conceptual, collaborative side of the craft. The class format is a "hands on" approach, with a good portion of class time spent in a theatre.

Subjects

Lighting | Lighting | Design | Design | Theatre | Theatre | Stagecraft | Stagecraft | Technical | Technical | Stage | Stage | Production | Production | Theater | Theater | theatrical lighting design | theatrical lighting design | Boston theater | Boston theater | theater architecture | theater architecture | written script analysis | written script analysis | plot | plot | paperwork | paperwork | theoretical design | theoretical design | spatial adaptation | spatial adaptation | artistry | artistry | storyboards | storyboards

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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HST.583 Functional Magnetic Resonance Imaging: Data Acquisition and Analysis (MIT) HST.583 Functional Magnetic Resonance Imaging: Data Acquisition and Analysis (MIT)

Description

This team-taught multidisciplinary course provides information relevant to the conduct and interpretation of human brain mapping studies. It begins with in-depth coverage of the physics of image formation, mechanisms of image contrast, and the physiological basis for image signals. Parenchymal and cerebrovascular neuroanatomy and application of sophisticated structural analysis algorithms for segmentation and registration of functional data are discussed. Additional topics include: fMRI experimental design including block design, event related and exploratory data analysis methods, and building and applying statistical models for fMRI data; and human subject issues including informed consent, institutional review board requirements and safety in the high field environment. Additional Facul This team-taught multidisciplinary course provides information relevant to the conduct and interpretation of human brain mapping studies. It begins with in-depth coverage of the physics of image formation, mechanisms of image contrast, and the physiological basis for image signals. Parenchymal and cerebrovascular neuroanatomy and application of sophisticated structural analysis algorithms for segmentation and registration of functional data are discussed. Additional topics include: fMRI experimental design including block design, event related and exploratory data analysis methods, and building and applying statistical models for fMRI data; and human subject issues including informed consent, institutional review board requirements and safety in the high field environment. Additional Facul

Subjects

medical imaging | medical imaging | medical lab | medical lab | medical technology | medical technology | magnetic resonance imaging | magnetic resonance imaging | MRI | MRI | fMRI | fMRI | signal processing | signal processing | human brain mapping | human brain mapping | function | function | image formation physics | image formation physics | metabolism | metabolism | psychology | psychology | physiology | physiology | image signals | image signals | image processing | image processing | parenchymal | parenchymal | cerebrovascular neuroanatomy | cerebrovascular neuroanatomy | neurology | neurology | functional data analysis | functional data analysis | experimental design | experimental design | statistical models | statistical models | human subjects | human subjects | informed consent | informed consent | institutional review board requirements | institutional review board requirements | safety | safety | medical | medical | brain scan | brain scan | brain imaging | brain imaging | DTI | DTI | vision | vision

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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SP.293 Lego Robotics (MIT) SP.293 Lego Robotics (MIT)

Description

LEGO® robotics uses LEGO®s as a fun tool to explore robotics, mechanical systems, electronics, and programming. This seminar is primarily a lab experience which provides students with resources to design, build, and program functional robots constructed from LEGO®s and a few other parts such as motors and sensors. LEGO® robotics uses LEGO®s as a fun tool to explore robotics, mechanical systems, electronics, and programming. This seminar is primarily a lab experience which provides students with resources to design, build, and program functional robots constructed from LEGO®s and a few other parts such as motors and sensors.

Subjects

lego | lego | robot | robot | robotics | robotics | sensors | sensors | building techniques | building techniques | motors | motors | gearing | gearing | Handyboards | Handyboards

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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TALAT Lecture 2502: Material Aspects of Fire Design

Description

This lecture gives information about characteristic behaviour of aluminium alloys and insulation materials at high temperatures; it describes the philosophy of using aluminium alloy structures under risks of fire; it gives an example of fire risk analysis. General engineering background and some familiarity with TALAT lecture 2501 is assumed.

Subjects

aluminium | aluminum | european aluminium association | EAA | Training in Aluminium Application Technologies | training | metallurgy | technology | lecture | design | fire resistance | high temperatures | physical properties | mechanical properties | insulation materials | rockwool | ceramic fibres | calcium silicate boards | gypsum boards | intumescent materials | spray-on cement based materials | microtherm | risk analysis | corematerials | ukoer

License

http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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21M.734 Lighting Design for the Theatre (MIT) 21M.734 Lighting Design for the Theatre (MIT)

Description

This class explores the artistry of Lighting Design. Students gain an overall technical working knowledge of the tools of the trade, and learn how, and where to apply them to a final design. However essential technical expertise is, the class stresses the artistic, conceptual, collaborative side of the craft. The class format is a "hands on" approach, with a good portion of class time spent in a theatre. This class explores the artistry of Lighting Design. Students gain an overall technical working knowledge of the tools of the trade, and learn how, and where to apply them to a final design. However essential technical expertise is, the class stresses the artistic, conceptual, collaborative side of the craft. The class format is a "hands on" approach, with a good portion of class time spent in a theatre.

Subjects

Lighting | Lighting | Design | Design | Theatre | Theatre | Stagecraft | Stagecraft | Technical | Technical | Stage | Stage | Production | Production | Theater | Theater | theatrical lighting design | theatrical lighting design | Boston theater | Boston theater | theater architecture | theater architecture | written script analysis | written script analysis | plot | plot | paperwork | paperwork | theoretical design | theoretical design | spatial adaptation | spatial adaptation | artistry | artistry | storyboards | storyboards

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see https://ocw.mit.edu/terms/index.htm

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TALAT Lecture 2502: Material Aspects of Fire Design

Description

This lecture gives information about characteristic behaviour of aluminium alloys and insulation materials at high temperatures; it describes the philosophy of using aluminium alloy structures under risks of fire; it gives an example of fire risk analysis. General engineering background and some familiarity with TALAT lecture 2501 is assumed.

Subjects

aluminium | aluminum | european aluminium association | eaa | talat | training in aluminium application technologies | training | metallurgy | technology | lecture | design | fire resistance | high temperatures | physical properties | mechanical properties | insulation materials | rockwool | ceramic fibres | calcium silicate boards | gypsum boards | intumescent materials | spray-on cement based materials | microtherm | risk analysis | corematerials | ukoer | Engineering | H000

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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"

Description

Subjects

sports | stpetersburg | florida | postcards | leisure | recreation | 1910s | pinellascounty | postcardcollection | shuffleboardcourts | downtownstpetersburg | shuttleboard | statelibraryandarchivesofflorida | mirrorlakepark | vision:text=0544 | vision:outdoor=0767 | vision:plant=066

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No known copyright restrictions

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Family looking at map near Florida welcome sign

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Subjects

travel | family | history | tourism | florida | maps | billboards | signboards | welcomesigns

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No known copyright restrictions

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17.245 The Supreme Court, Civil Liberties, and Civil Rights (MIT) 17.245 The Supreme Court, Civil Liberties, and Civil Rights (MIT)

Description

This course introduces students to the work of the Supreme Court and to the main outlines of American constitutional law, with an emphasis on the development of American ideas about civil rights. The goal of the course is to provide students with a framework for understanding the major constitutional controversies of the present day through a reading of landmark Supreme Court cases and the public debates they have generated. The principal topics are civil liberties in wartime, race relations, privacy rights, and the law of criminal procedure. This course introduces students to the work of the Supreme Court and to the main outlines of American constitutional law, with an emphasis on the development of American ideas about civil rights. The goal of the course is to provide students with a framework for understanding the major constitutional controversies of the present day through a reading of landmark Supreme Court cases and the public debates they have generated. The principal topics are civil liberties in wartime, race relations, privacy rights, and the law of criminal procedure.

Subjects

Supreme Court | Supreme Court | Congress | Congress | constitutional law | constitutional law | racial profiling | racial profiling | wartime | wartime | affirmative action | affirmative action | constitutionality | constitutionality | civil rights | civil rights | civil liberties | civil liberties | roe | roe | wade | wade | economic liberties | economic liberties | desegregation | desegregation | gender discrimination | gender discrimination | gay marriage | gay marriage | sexual orientation | sexual orientation | fundamental rights | fundamental rights | federalism | federalism | separation of powers | separation of powers | supreme court cases | supreme court cases | marbury | marbury | madison | madison | mccullough | mccullough | maryland | maryland | bush | bush | gore | gore | dred scott | dred scott | sanford | sanford | brown | brown | board of education | board of education | equal protection of the laws | equal protection of the laws | immigration | immigration | welfare | welfare | Eighth Amendment | Eighth Amendment | First Amendment | First Amendment | poverty | poverty | criminal procedure | criminal procedure | World War II | World War II | Korean War | Korean War | post 9/11 america | post 9/11 america | judicial review | judicial review | religion | religion | citizenship | citizenship

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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CMS.608 Game Design (MIT) CMS.608 Game Design (MIT)

Description

Includes audio/video content: AV lectures. This course is built around practical instruction in the design and analysis of non-­digital games. It provides students the texts, tools, references, and historical context to analyze and compare game designs across a variety of genres. In teams, students design, develop, and thoroughly test their original games to better understand the interaction and evolution of game rules. Covers various genres and types of games, including sports, game shows, games of chance, card games, schoolyard games, board games, and role-­playing games. Includes audio/video content: AV lectures. This course is built around practical instruction in the design and analysis of non-­digital games. It provides students the texts, tools, references, and historical context to analyze and compare game designs across a variety of genres. In teams, students design, develop, and thoroughly test their original games to better understand the interaction and evolution of game rules. Covers various genres and types of games, including sports, game shows, games of chance, card games, schoolyard games, board games, and role-­playing games.

Subjects

game | game | design | design | board | board | cards | cards | sport | sport | prototyping | prototyping | dice | dice | usability | usability | constraint | constraint | playground | playground | stratego | stratego | strategy | strategy | random | random | choice | choice | play | play | tabletop | tabletop | monopoly | monopoly | indoor | indoor | mechanic | mechanic | simulation | simulation | pitch | pitch | strategery | strategery | cooperative | cooperative | social | social | lockbox | lockbox | pandemic | pandemic | rules | rules | indie | indie

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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Lecture 3: Where Do Game Ideas Come From? Lecture 3: Where Do Game Ideas Come From?

Description

Description: The assigned readings introduced two frameworks for designing games: formal abstract design and MDA (Mechanics-Dynamics-Aesthetics). Students play a primitive board game and apply these analytic tools, then modify the rules and repeat the exercise. Instructors/speakers: Philip Tan, Jason BegyKeywords: mechanics, dynamics, aesthetics, narrative, strategy, formal abstract design, MDA, game design tools, player experience, ludology, social games, board games, design constraints, playtesting, iterative designTranscript: PDFSubtitles: SRTAudio - download: Internet Archive (MP3)Audio - download: iTunes U (MP3)(CC BY-NC-SA) Description: The assigned readings introduced two frameworks for designing games: formal abstract design and MDA (Mechanics-Dynamics-Aesthetics). Students play a primitive board game and apply these analytic tools, then modify the rules and repeat the exercise. Instructors/speakers: Philip Tan, Jason BegyKeywords: mechanics, dynamics, aesthetics, narrative, strategy, formal abstract design, MDA, game design tools, player experience, ludology, social games, board games, design constraints, playtesting, iterative designTranscript: PDFSubtitles: SRTAudio - download: Internet Archive (MP3)Audio - download: iTunes U (MP3)(CC BY-NC-SA)

Subjects

mechanics | mechanics | dynamics | dynamics | aesthetics | aesthetics | narrative | narrative | strategy | strategy | formal abstract design | formal abstract design | MDA | MDA | game design tools | game design tools | player experience | player experience | ludology | ludology | social games | social games | board games | board games | design constraints | design constraints | playtesting | playtesting | iterative design | iterative design

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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Lecture 4: Prototyping Lecture 4: Prototyping

Description

Description: Before games come to market, they undergo several tests: Are there technical glitches? Can players easily get started? Is the gameplay what the designers intended? Sara Verrilli discusses how and why to conduct focus testing. Instructors/speakers: Philip Tan, Jason Begy, Sara Verrilli (Singapore-MIT GAMBIT Game Lab)Keywords: playtesting, prototyping, strategy, user feedback, technical testing, design specification, player experience, focus testing, usability testing, target audience, accessibility, marketing, surveys, data collection, board games, video games, card games, teamwork, diplomacy, dynamic, aesthetic, mechanicTranscript: PDFSubtitles: SRTAudio - download: Internet Archive (MP3)Audio - download: iTunes U (MP3)(CC BY-NC-SA) Description: Before games come to market, they undergo several tests: Are there technical glitches? Can players easily get started? Is the gameplay what the designers intended? Sara Verrilli discusses how and why to conduct focus testing. Instructors/speakers: Philip Tan, Jason Begy, Sara Verrilli (Singapore-MIT GAMBIT Game Lab)Keywords: playtesting, prototyping, strategy, user feedback, technical testing, design specification, player experience, focus testing, usability testing, target audience, accessibility, marketing, surveys, data collection, board games, video games, card games, teamwork, diplomacy, dynamic, aesthetic, mechanicTranscript: PDFSubtitles: SRTAudio - download: Internet Archive (MP3)Audio - download: iTunes U (MP3)(CC BY-NC-SA)

Subjects

playtesting | playtesting | prototyping | prototyping | strategy | strategy | user feedback | user feedback | technical testing | technical testing | design specification | design specification | player experience | player experience | focus testing | focus testing | usability testing | usability testing | target audience | target audience | accessibility | accessibility | marketing | marketing | surveys | surveys | data collection | data collection | board games | board games | video games | video games | card games | card games | teamwork | teamwork | diplomacy | diplomacy | dynamic | dynamic | aesthetic | aesthetic | mechanic | mechanic

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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