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MAS.110 Fundamentals of Computational Media Design (MIT) MAS.110 Fundamentals of Computational Media Design (MIT)

Description

This class introduces principles of analysis and synthesis in the computational medium. Expressive examples that illustrate the intersection of computation with the traditional arts are developed on a weekly basis. Hands-on design exercises are continually framed and examined in the larger context of contemporary digital art. This class introduces principles of analysis and synthesis in the computational medium. Expressive examples that illustrate the intersection of computation with the traditional arts are developed on a weekly basis. Hands-on design exercises are continually framed and examined in the larger context of contemporary digital art.

Subjects

analysis | analysis | synthesis | synthesis | computational media | computational media | computational and traditional arts | computational and traditional arts | design | design | programming | programming | javascript | javascript | contemporary digital art | contemporary digital art | machine age | machine age | media design | media design | analog vs digital art | analog vs digital art | graphic design | graphic design | web design | web design | photography | photography | storytelling | storytelling | modern art | modern art | computation | computation | arts | arts | design exercises | design exercises | studio | studio | analog art | analog art

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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MAS.110 Fundamentals of Computational Media Design (MIT) MAS.110 Fundamentals of Computational Media Design (MIT)

Description

This class covers the history of 20th century art and design from the perspective of the technologist. Methods for visual analysis, oral critique, and digital expression are introduced. Class projects this term use the OLPC XO (One Laptop Per Child) laptop, Csound and Python software. This class covers the history of 20th century art and design from the perspective of the technologist. Methods for visual analysis, oral critique, and digital expression are introduced. Class projects this term use the OLPC XO (One Laptop Per Child) laptop, Csound and Python software.

Subjects

analysis | analysis | synthesis | synthesis | computational media | computational media | computational and traditional arts | computational and traditional arts | typography | typography | design | design | programming | programming | javascript | javascript | contemporary digital art | contemporary digital art | machine age | machine age | media design | media design | analog vs digital art | analog vs digital art | graphic design | graphic design | web design | web design | photography | photography | storytelling | storytelling | modern art | modern art | internet design | internet design | web 2.0 | web 2.0 | XO laptop | XO laptop | OLPC | OLPC

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see http://ocw.mit.edu/terms/index.htm

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http://ocw.mit.edu/rss/all/mit-allcourses-MAS.xml

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Javascript

Description

Video lecture from a series on Internet Applications delivered by Graham Mansfield. Running time approximately 40 minutes

Subjects

ukoer | java | javascript | Computer science | I100

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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http://dspace.jorum.ac.uk/oai/request?verb=ListRecords&metadataPrefix=oai_dc

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Engaging web pages

Description

This interactive learning object explores various techniques and tools that can be used to create engaging web pages. It briefly traces the history of web design and developments such as the use of animated gifs, roll-overs, image maps, hot-spots and image slicing. It examines how Macromedia Flash works to create animations and display video, with a comparison of vector and bitmap images, and discusses the use of ActionScript to create interactivity. Brief mention is also made of the use of Flash in games, and Flash plugins. An accompanying assessment item tests and consolidates what students have learned, and a number of additional tools enhance students' experience of the resource. These include a notepad, colour changer, calculator and magnifying glass.

Subjects

web pages | web design | interactivity | flash | vectors | bitmaps | animation | websites | html | interaction | javascript | actionscript | Creative Arts and Design | INFORMATION | CRAFTS | UK EL04 = SCQF 4 | Foundational Level | NICAT 1 | CQFW 1 | Foundation | GCSE D-G | NVQ 1 | Intermediate 1 | | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL06 = SCQF 6 | Advanced courses | NICAT 3 | CQFW 3 | Advanced | A/AS Level | NVQ 3 | Higher | SVQ 3 | UK EL07 = SCQF 7 | Higher Certificate | NICAT 4 | CQFW 4 | NVQ 4 | Advanced Higher | SVQ 4 | HN Certificate | Design and delivery of programmes | Learning | design | W000 | ARTS and CRAFTS | INFORMATION TECHNOLOGY and INFORMATION | J | C

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Web development tools

Description

Exercise looking at the various programs available for creating websites. The emphasis is on WYSIWYG HTML editors such as Macromedia Dreamweaver and Microsoft FrontPage. Also looks at other forms of website creation including Macromedia Flash and Adobe Photoshop. Includes interactive self assessment tests.

Subjects

websites | internet | website design | computers | javascript | file transfer protocol | Mathematical and Computer Sciences | INFORMATION | Employability | Design and delivery of programmes | UK EL04 = SCQF 4 | Foundational Level | NICAT 1 | CQFW 1 | Foundation | GCSE D-G | NVQ 1 | Intermediate 1 | | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL06 = SCQF 6 | Advanced courses | NICAT 3 | CQFW 3 | Advanced | A/AS Level | NVQ 3 | Higher | SVQ 3 | UK EL07 = SCQF 7 | Higher Certificate | NICAT 4 | CQFW 4 | NVQ 4 | Advanced Higher | SVQ 4 | HN Certificate | UK EL08 = SCQF 8 | Higher Diploma | NICAT 5 | CQFW 5 | HN Diploma | Diploma in HE | Computer science | I100 | INFORMATION TECHNOLOGY and INFORMATION | C

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Cookies

Description

This interactive learning object introduces the idea of cookies in the context of websites, and how they can be used. It explains that cookies are simple text files and not computer programs, and the resource uses a blend of text and animated diagrams to illustrate what cookies are and how they work (by storing

Subjects

cookies | hosts | website storage | server-side | name-value pairs | name value pairs | javascript | asp | php | perl | Mathematical and Computer Sciences | INFORMATION | UK EL05 = SCQF 5 | Intermediate level | Intermediate | NICAT 2 | CQFW 2 | Intermediate | GSCE A-C | NVQ 2 | | UK EL06 = SCQF 6 | Advanced courses | NICAT 3 | CQFW 3 | Advanced | A/AS Level | NVQ 3 | Higher | SVQ 3 | UK EL04 = SCQF 4 | Foundational Level | NICAT 1 | CQFW 1 | Foundation | GCSE D-G | NVQ 1 | Intermediate 1 | | Learning | Design and delivery of programmes | Computer science | I100 | INFORMATION TECHNOLOGY and INFORMATION | C

License

Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales http://creativecommons.org/licenses/by-nc-sa/2.0/uk/ http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

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Examples of jQuery

Description

This webpage shows live examples of jQuery in action, for example how to show and hide text or produce complex animations. jQuery is a very powerful javascript library which is being used by a large number of websites.

Subjects

jQuery script javascript code HTML

License

Copyright Oxford Brookes University, all rights reserved Copyright Oxford Brookes University, all rights reserved

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How to use jQuerify

Description

A webpage which explains how to use jQuerify, a bookmarklet application for jQuery developers. jQuerify allows you to run code within the browser to make it easier to develop jQuery.

Subjects

jQuery jQuerify bookmarklet script scripting javascript

License

Copyright Oxford Brookes University, all rights reserved Copyright Oxford Brookes University, all rights reserved

Site sourced from

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MAS.110 Fundamentals of Computational Media Design (MIT)

Description

This class introduces principles of analysis and synthesis in the computational medium. Expressive examples that illustrate the intersection of computation with the traditional arts are developed on a weekly basis. Hands-on design exercises are continually framed and examined in the larger context of contemporary digital art.

Subjects

analysis | synthesis | computational media | computational and traditional arts | design | programming | javascript | contemporary digital art | machine age | media design | analog vs digital art | graphic design | web design | photography | storytelling | modern art | computation | arts | design exercises | studio | analog art

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see https://ocw.mit.edu/terms/index.htm

Site sourced from

https://ocw.mit.edu/rss/all/mit-allarchivedcourses.xml

Attribution

Click to get HTML | Click to get attribution | Click to get URL

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MAS.110 Fundamentals of Computational Media Design (MIT)

Description

This class covers the history of 20th century art and design from the perspective of the technologist. Methods for visual analysis, oral critique, and digital expression are introduced. Class projects this term use the OLPC XO (One Laptop Per Child) laptop, Csound and Python software.

Subjects

analysis | synthesis | computational media | computational and traditional arts | typography | design | programming | javascript | contemporary digital art | machine age | media design | analog vs digital art | graphic design | web design | photography | storytelling | modern art | internet design | web 2.0 | XO laptop | OLPC

License

Content within individual OCW courses is (c) by the individual authors unless otherwise noted. MIT OpenCourseWare materials are licensed by the Massachusetts Institute of Technology under a Creative Commons License (Attribution-NonCommercial-ShareAlike). For further information see https://ocw.mit.edu/terms/index.htm

Site sourced from

https://ocw.mit.edu/rss/all/mit-allcourses.xml

Attribution

Click to get HTML | Click to get attribution | Click to get URL

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